
Blueprints
Four ships in Havor cannot be built in any shipyard - not for any price, not at any tech level. They exist only as blueprints, assembled from fragments others fought and explored to earn. That's the point. A Leviathan or a Harbinger in your fleet signals something no resource count can - time, persistence, and deliberate effort.
Blueprint Fragments are collectible components combined into complete recipes to unlock special ships, building upgrades, research accelerators, and xenotech cores. They are rare - they require sustained effort across combat, expeditions, and crisis events.
Fragment Categories
There are 6 fragment categories, each tied to a specific area of the game:
| Category | Color | Relevant To |
|---|---|---|
| Hull | Gray | Ship structure and armor |
| Drive | Blue | Propulsion and speed systems |
| Weapon | Red | Offensive systems and armaments |
| Shield | Cyan | Defensive energy systems |
| Structure | Orange | Buildings and planetary infrastructure |
| Xenotech | Purple | Alien technology and exotic research |
Fragment Tiers
Each fragment also has a rarity tier that determines how many are needed to complete a recipe:
| Tier | Color | Drop Rate | Recipes Using |
|---|---|---|---|
| Common | White | High | Low-tier building upgrades, tech accelerators |
| Uncommon | Green | Moderate | Mid-tier ships, advanced building bonuses |
| Rare | Blue | Low | Special ships, advanced tech accelerators |
| Epic | Gold | Very Low | Xenotech core, top-tier ships |
How Fragments Drop
Fragments are not produced by buildings - they can only be obtained through specific in-game activities:
| Source | Fragments | Notes |
|---|---|---|
| Expeditions | 1–3 fragments | Rare+ tier expeditions only; Epic events may drop Epic fragments |
| Combat wins | 3% drop chance | Per combat victory against another player; tier scales with enemy fleet power |
| Crisis rewards | 2–5 fragments | Gold tier contributors receive guaranteed Rare+ fragments |
There is no guaranteed fragment from any single combat - the 3% drop is applied per battle. Sustained expedition activity is the most consistent fragment source.
Recipes
Ten recipes are available in the Blueprints tab of the Commander hub. Completing a recipe redeems the fragments permanently (they are consumed).
Special Ships (4 recipes)
| Recipe Name | Fragments Required | Unlocks |
|---|---|---|
| Leviathan Blueprint | 8× Hull (Rare), 4× Drive (Rare), 4× Weapon (Rare) | Leviathan - Dreadnought variant with +25% shield and a planetary bombardment ability |
| Phantom Blueprint | 6× Drive (Rare), 4× Shield (Uncommon), 2× Xenotech (Rare) | Phantom - Stealth cruiser; attacks are not logged in the target's combat reports |
| Harbinger Blueprint | 6× Weapon (Epic), 4× Hull (Epic), 2× Xenotech (Epic) | Harbinger - Capital ship with an area-of-effect energy weapon that hits all ships in a round |
| Carrier Blueprint | 8× Structure (Uncommon), 4× Drive (Common), 4× Shield (Common) | Carrier - Fleet support ship that increases fleet speed by 10% and carries 2 Fighter squadrons internally |
Building Bonuses (3 recipes)
| Recipe Name | Fragments Required | Unlocks |
|---|---|---|
| Reactor Overcharge | 6× Structure (Uncommon), 4× Shield (Common) | +20% energy output from all Solar Plants permanently |
| Adaptive Extraction | 8× Hull (Common), 4× Xenotech (Uncommon) | +15% production from all resource extractors permanently |
| Shipyard Accelerator | 6× Drive (Common), 4× Weapon (Common) | −15% ship build time at all Shipyards permanently |
Tech Accelerators (2 recipes)
| Recipe Name | Fragments Required | Unlocks |
|---|---|---|
| Research Catalyst | 8× Xenotech (Uncommon), 4× Shield (Uncommon) | Instantly reduce the current research in progress by 24 hours |
| Era Jump | 6× Xenotech (Rare), 6× Shield (Rare) | Instantly complete one non-repeatable research tech at your current era |
Xenotech Core (1 recipe)
| Recipe Name | Fragments Required | Unlocks |
|---|---|---|
| Xenotech Core | 4× Xenotech (Epic), 4× Hull (Epic), 4× Weapon (Epic), 4× Drive (Epic) | Permanent +10% to all combat stats (attack, shield, armor) for all ships; stacks up to 3 times |
Redeeming Recipes
To craft a blueprint recipe:
- Open the Commander hub and select the Blueprints tab.
- Browse available recipes - fragments you own are shown in full color; missing fragments are dimmed with a count deficit.
- Select a recipe and click Craft - a confirmation shows exactly which fragments will be consumed.
- Confirm - the special ship is added to your Shipyard queue, the building bonus activates immediately, or the tech accelerator is applied to your current research.
Fragment inventory is tracked per-player and persists across seasons. Recipe unlocks (special ships, permanent building bonuses, Xenotech Cores) are not reset at season end - only the fragment inventory resets.