Havor Wiki

Blueprints

Four ships in Havor cannot be built in any shipyard - not for any price, not at any tech level. They exist only as blueprints, assembled from fragments others fought and explored to earn. That's the point. A Leviathan or a Harbinger in your fleet signals something no resource count can - time, persistence, and deliberate effort.

Blueprint Fragments are collectible components combined into complete recipes to unlock special ships, building upgrades, research accelerators, and xenotech cores. They are rare - they require sustained effort across combat, expeditions, and crisis events.

Fragment Categories

There are 6 fragment categories, each tied to a specific area of the game:

CategoryColorRelevant To
HullGrayShip structure and armor
DriveBluePropulsion and speed systems
WeaponRedOffensive systems and armaments
ShieldCyanDefensive energy systems
StructureOrangeBuildings and planetary infrastructure
XenotechPurpleAlien technology and exotic research

Fragment Tiers

Each fragment also has a rarity tier that determines how many are needed to complete a recipe:

TierColorDrop RateRecipes Using
CommonWhiteHighLow-tier building upgrades, tech accelerators
UncommonGreenModerateMid-tier ships, advanced building bonuses
RareBlueLowSpecial ships, advanced tech accelerators
EpicGoldVery LowXenotech core, top-tier ships

How Fragments Drop

Fragments are not produced by buildings - they can only be obtained through specific in-game activities:

SourceFragmentsNotes
Expeditions1–3 fragmentsRare+ tier expeditions only; Epic events may drop Epic fragments
Combat wins3% drop chancePer combat victory against another player; tier scales with enemy fleet power
Crisis rewards2–5 fragmentsGold tier contributors receive guaranteed Rare+ fragments

There is no guaranteed fragment from any single combat - the 3% drop is applied per battle. Sustained expedition activity is the most consistent fragment source.

Recipes

Ten recipes are available in the Blueprints tab of the Commander hub. Completing a recipe redeems the fragments permanently (they are consumed).

Special Ships (4 recipes)

Recipe NameFragments RequiredUnlocks
Leviathan Blueprint8× Hull (Rare), 4× Drive (Rare), 4× Weapon (Rare)Leviathan - Dreadnought variant with +25% shield and a planetary bombardment ability
Phantom Blueprint6× Drive (Rare), 4× Shield (Uncommon), 2× Xenotech (Rare)Phantom - Stealth cruiser; attacks are not logged in the target's combat reports
Harbinger Blueprint6× Weapon (Epic), 4× Hull (Epic), 2× Xenotech (Epic)Harbinger - Capital ship with an area-of-effect energy weapon that hits all ships in a round
Carrier Blueprint8× Structure (Uncommon), 4× Drive (Common), 4× Shield (Common)Carrier - Fleet support ship that increases fleet speed by 10% and carries 2 Fighter squadrons internally

Building Bonuses (3 recipes)

Recipe NameFragments RequiredUnlocks
Reactor Overcharge6× Structure (Uncommon), 4× Shield (Common)+20% energy output from all Solar Plants permanently
Adaptive Extraction8× Hull (Common), 4× Xenotech (Uncommon)+15% production from all resource extractors permanently
Shipyard Accelerator6× Drive (Common), 4× Weapon (Common)−15% ship build time at all Shipyards permanently

Tech Accelerators (2 recipes)

Recipe NameFragments RequiredUnlocks
Research Catalyst8× Xenotech (Uncommon), 4× Shield (Uncommon)Instantly reduce the current research in progress by 24 hours
Era Jump6× Xenotech (Rare), 6× Shield (Rare)Instantly complete one non-repeatable research tech at your current era

Xenotech Core (1 recipe)

Recipe NameFragments RequiredUnlocks
Xenotech Core4× Xenotech (Epic), 4× Hull (Epic), 4× Weapon (Epic), 4× Drive (Epic)Permanent +10% to all combat stats (attack, shield, armor) for all ships; stacks up to 3 times

Redeeming Recipes

To craft a blueprint recipe:

  1. Open the Commander hub and select the Blueprints tab.
  2. Browse available recipes - fragments you own are shown in full color; missing fragments are dimmed with a count deficit.
  3. Select a recipe and click Craft - a confirmation shows exactly which fragments will be consumed.
  4. Confirm - the special ship is added to your Shipyard queue, the building bonus activates immediately, or the tech accelerator is applied to your current research.

Fragment inventory is tracked per-player and persists across seasons. Recipe unlocks (special ships, permanent building bonuses, Xenotech Cores) are not reset at season end - only the fragment inventory resets.