
Astrophysics
38 technologies across 6 eras.
Basic Propulsion
Fundamental ion-thrust research that reduces voyage times across the void. Every improvement to thrust-to-mass ratios shaves hours off inter-system travel.
+15% fleet speed per level
Max Lv 5
0 prereqs
Energy Fundamentals
Core photoelectric and thermal conversion principles. Improving solar panel efficiency cascades into every energy-hungry system on your planets.
+10% solar output per level
Max Lv 5
0 prereqs
Basic Sensors
Phased-array radio telescopes and gravimetric detectors that extend your awareness across the stellar neighbourhood.
+15% scanner range per level
Max Lv 3
0 prereqs
Stellar Cartography
Precise star-map databases compiled from long-baseline interferometry. Better charts reveal hidden jump-points and allow scouts to return richer intelligence.
+10% espionage power per level (reveals nearby systems)
Max Lv 3
0 prereqs
Ion Drives
Xenon-fed ion thrusters deliver sustained high-specific-impulse thrust at a fraction of the deuterium burned by conventional rockets. Fleets travel farther and cheaper.
+25% fleet speed, -10% fuel cost per level
Max Lv 5
1 prereqs
Fusion Power
Magnetic confinement fusion reactors release energy densities orders of magnitude beyond chemical combustion. Every level pushes plasma temperature closer to the Lawson criterion.
+20% energy output per level
Max Lv 5
1 prereqs
Deep-Space Scanning
Interferometric sensor arrays spanning multiple platforms dramatically increase angular resolution and detection range for objects in deep space.
+30% scanner range per level
Max Lv 3
1 prereqs
Gravitational Physics
Theoretical study of spacetime curvature and graviton interactions. No direct combat or production benefit yet, but mastery here is the gateway to faster-than-light travel.
Prerequisite for FTL drive research; no direct bonus
Max Lv 3
1 prereqs
Radiation Hardening
Composite ablative shielding and rad-tolerant electronics extend hull lifespan in high-radiation environments, translating to tougher ships across the board.
+10% hull points per level
Max Lv 3
1 prereqs
Asteroid Detection
Predictive trajectory algorithms for micro-body cataloguing let salvage teams locate and recover battlefield debris with far greater efficiency.
+15% debris recovery per level
Max Lv 3
1 prereqs
Warp Drive
Alcubierre-class metric distortion fields contract space ahead and expand it behind, allowing effective superluminal transit. A single breakthrough that rewrites strategic maps overnight.
+50% fleet speed per level
Max Lv 3
1 prereqs
Antimatter Reactors
Matter-antimatter annihilation releases E=mc² in its purest form. Micro-containment fields trap positron streams for controlled energy extraction at civilisation-scale output.
+40% energy output per level
Max Lv 3
1 prereqs
Subspace Communications
Tachyon-relay networks propagate command signals faster than light, cutting fleet response latency and effectively reducing transit times through tighter coordination.
+20% effective fleet speed (reduced travel time) per level
Max Lv 3
1 prereqs
Quantum Sensors
Entanglement-based sensor networks bypass classical signal-to-noise limits. Detection reaches previously invisible vessels and installations at extreme range.
+40% scanner range per level
Max Lv 3
1 prereqs
Solar Harvesting
Orbital mirror arrays and photovoltaic megastructures concentrate stellar flux onto ground receivers, dramatically amplifying the energy yield of every solar installation.
+25% solar efficiency per level
Max Lv 5
1 prereqs
Deuterium Synthesis
Electrolytic heavy-water fractionalisation and isotope-separation cascades dramatically increase the output of deuterium extraction facilities.
+20% deuterium production per level
Max Lv 5
1 prereqs
Orbital Mechanics
Precise Hohmann transfer and gravity-assist trajectory computation minimises fuel expenditure for any given voyage, letting fleets travel farther on the same deuterium budget.
-15% fuel cost per level
Max Lv 3
1 prereqs
Hyperspace Navigation
Dimensional fold-space corridors collapse light-years into seconds. Mastery of hyperspace topology doubles and then redoubles the strategic reach of your fleets.
+100% fleet speed per level
Max Lv 3
1 prereqs
Zero-Point Energy
Quantum vacuum fluctuation harvesters tap the ground-state energy of space itself. Output is virtually limitless and devices paradoxically become more efficient the more power they draw.
+60% energy output, -30% energy consumption per level
Max Lv 3
1 prereqs
Graviton Manipulation
Programmable gravity plating reinforces hull superstructures and weapon mounts far beyond conventional limits — a prerequisite for the immense stresses placed on capital-ship frames.
+20% hull points per level (prerequisite for capital ships)
Max Lv 3
1 prereqs
Advanced Spectroscopy
Multi-band spectral decomposition and AI-assisted pattern recognition decode stellar emission signatures with extreme precision, extending meaningful sensor coverage further than ever before.
+30% scanner range per level
Max Lv 3
1 prereqs
Dyson Collectors
Partial Dyson swarm segments — thousands of autonomous solar-sail collectors orbiting a star — intercept radiation at civilisational scales. Even a partial shell transforms energy economics.
+50% solar efficiency per level
Max Lv 2
1 prereqs
Dark Matter Detection
Cryogenic WIMP detectors and axion haloscopes map the distribution of dark matter throughout the galaxy. Interaction with this invisible scaffold yields unexpected acceleration of research timelines.
+15% research speed per level
Max Lv 3
1 prereqs
Transwarp Drive
Transwarp metric projectors punch corridor-paths through the quantum foam itself, bypassing conventional spacetime entirely. Each refinement compresses light-year distances to subjective minutes.
+200% fleet speed per level
Max Lv 3
1 prereqs
Dark Energy Reactors
Controlled tapping of dark energy — the repulsive force driving cosmic expansion — yields energy densities that dwarf even zero-point extraction. Reactors grow more efficient as they scale.
+80% energy output per level
Max Lv 3
1 prereqs
Dimensional Sensors
Cross-dimensional sensor arrays detect quantum signatures that leak through the dimensional membrane, revealing objects and fleets previously invisible to any conventional instrument.
+80% scanner range per level
Max Lv 2
1 prereqs
Stellar Engineering
Graviton manipulation at stellar scales allows reshaping planetary surfaces and optimising mass distribution, dramatically increasing usable terrain and structural integrity across all installations.
+30% hull points, +3 building slots per level
Max Lv 3
1 prereqs
Quantum Tunneling
Matter streams passing through quantum tunneling shortcuts emerge instantly at pre-calculated emergence points, combining the speed of transwarp with negligible fuel expenditure.
+50% fleet speed, -30% fuel cost per level
Max Lv 3
1 prereqs
Vacuum Energy Extraction
Macroscopic Casimir cavities harvest the pressure differential between vacuum and near-vacuum states at industrial scale. The process yields deuterium as a convenient reaction byproduct.
+100% energy output, +30% deuterium production per level
Max Lv 2
1 prereqs
Dimensional Drives
The ultimate evolution of transwarp technology creates stable inter-dimensional conduits that allow near-instantaneous travel across entire star clusters.
+500% fleet speed per level
Max Lv 2
1 prereqs
Dyson Sphere Theory
Complete theoretical framework for enclosing a star in a total energy-capture megastructure. Even partial implementation transforms a solar system's entire energy budget.
+200% solar efficiency per level
Max Lv 2
1 prereqs
Omniscience Array
A galaxy-spanning network of dimensional sensor nodes creates a persistent awareness field covering vast swaths of space. Nothing moves unseen within its reach.
+200% scanner range, +50% espionage power per level
Max Lv 2
1 prereqs
Temporal Mechanics
Controlled chronometric field manipulation within laboratory environments allows experiments to iterate at accelerated subjective rates, dramatically compressing research timelines.
+50% research speed per level
Max Lv 2
1 prereqs
Singularity Power
Stabilised micro-singularities yield energy outputs approaching stellar magnitudes while paradoxically reducing the power drain of dependent systems through frame-dragging efficiency gains.
+200% energy output, -50% energy consumption
Max Lv 1
1 prereqs
Subspace Folding
Permanent subspace topology alteration folds navigational paths to a fraction of their apparent distance, combining maximum speed with minimal fuel expenditure.
+100% fleet speed, -50% fuel cost per level
Max Lv 2
1 prereqs
Advanced Propulsion Theory
Iterative refinements to drive field geometry yield marginal but compounding speed increases across all fleet vessels.
+5% fleet speed per completion
∞ levels
Energy Grid Optimization
Continuous micro-tuning of planetary power grids extracts incrementally more output from existing infrastructure.
+3% energy output per completion
∞ levels
Sensor Array Calibration
Incremental recalibration of deep-space sensor arrays extends effective detection range.
+10% scanner range per completion
∞ levels