
Galactic Directives
Galactic Directives are galaxy-wide shared objectives that every player contributes toward simultaneously. Unlike Alliance Objectives - which are per-alliance - Directives pool contributions from all active players in the game. When the galaxy meets a directive together, everyone who pitched in shares the reward.
How Directives Work
Each directive has a specific goal, a target quantity to reach, a resource reward, and a time window. The directive is active while in progress, completed when the target is met, and expired if the window closes without completion.
Progress is tracked in real time. Any action that naturally advances the goal counts automatically - there is no manual opt-in.
Goal Types
Directives measure one of five activity types:
| Goal Type | What Counts |
|---|---|
| Ships Built | Ships built across all players |
| Systems Discovered | New star systems discovered through colonization |
| Trades | Trade offers accepted galaxy-wide |
| Combat Victories | Combat wins against other players |
| Research Completed | Research technologies completed |
Directive Templates
Fifteen directive templates rotate through the season. Each week, a template is selected - with randomized target values within a range - and becomes the active directive:
| Label | Goal Type | Target Range |
|---|---|---|
| Build Fighter Fleet | Ships Built | 500–1,000 |
| Cruiser Expansion | Ships Built | 200–400 |
| Chart the Unknown | Systems Discovered | 10–25 |
| Trade Federation | Trades | 20–50 |
| Galactic Dominance | Combat Victories | 15–30 |
| Scientific Advancement | Research Completed | 30–60 |
| Armada Assembly | Ships Built | 1,000–2,000 |
| Exploration Rush | Systems Discovered | 20–40 |
| Economic Surge | Trades | 40–80 |
| Combat Campaign | Combat Victories | 30–50 |
| Research Sprint | Research Completed | 50–100 |
| Battleship Program | Ships Built | 50–100 |
| Peaceful Expansion | Systems Discovered | 15–30 |
| Market Day | Trades | 30–60 |
| Tech Race | Research Completed | 40–80 |
Rewards
When a directive completes, all contributors share a resource reward. Reward amounts scale with directive difficulty:
| Difficulty | Approximate Reward |
|---|---|
| Light (500–1,000 ships / 10–25 systems) | 50k–95k resources across all three types |
| Medium (200–400 ships / 20–50 trades) | 120k–200k resources |
| Heavy (1,000–2,000 ships / 50–100 research) | 200k–400k resources |
For example, "Armada Assembly" (1,000–2,000 ships) awards 150,000 Metal, 100,000 Crystal, and 50,000 Deuterium.
Timing
Each directive has a start and end window, displayed in the UI with a countdown and live progress bar. If the target is met before the window closes, the directive resolves immediately and rewards go out. If the window closes without success, the directive expires with no payout.