
Officers
5 officer types. Hire specialists to boost your empire - each occupies one of your 5 officer slots and charges weekly upkeep.
Officer Slots
Max Slots
5
Assignment
Each officer can be assigned to a fleet, planet, or left unassigned. Bonuses only apply to the assigned target.
Upkeep
Weekly upkeep is deducted automatically. If you cannot pay, the officer goes inactive until funds are available.
Admiral
fleetIncreases fleet speed and attack power
Bonuses
Hire Cost
Weekly Upkeep
Engineer
planetSpeeds up construction and boosts resource production
Bonuses
Hire Cost
Weekly Upkeep
Scientist
planetDramatically increases research speed
Bonuses
Hire Cost
Weekly Upkeep
Governor
planetSignificantly boosts resource production across planets
Bonuses
Hire Cost
Weekly Upkeep
Spy Master
fleet / unassignedBoosts espionage effectiveness
Bonuses
Hire Cost
Weekly Upkeep
Strategy Notes
- Hiring a Admiral on an active attack fleet cuts travel time and boosts combat output simultaneously.
- Scientist upkeep is skewed toward Crystal - ensure you have a surplus before hiring one for long research pushes.
- A Governor assigned to your highest-output planet compounds over time better than one placed on a new colony.
- The Spy Master stacks with the Spy Probe ship count and Xenoscience research for reliable intelligence gathering.